Ontwerpen voor snuifdozen en de knop van een wandelstok by Gabriel Huquier

Ontwerpen voor snuifdozen en de knop van een wandelstok 1738 - 1749

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drawing, engraving

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drawing

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baroque

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old engraving style

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landscape

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form

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line

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decorative-art

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engraving

Dimensions: height 213 mm, width 155 mm

Copyright: Rijks Museum: Open Domain

Editor: Here we have "Designs for Snuffboxes and a Cane Handle" made sometime between 1738 and 1749 by Gabriel Huquier. It's an engraving, and the detail is astonishing, isn’t it? What do you notice about the way it speaks to the culture that produced it? Curator: It is a striking example of Baroque decorative arts, isn't it? Looking at this through a materialist lens, I’m struck by the processes involved in its creation, its function, and its potential consumers. Consider the meticulous labor required to produce such intricate engravings. How does the accessibility of snuffboxes, implied by these designs, reflect the consumer culture of the 18th century? Editor: So you're saying the accessibility of the designed item matters? Curator: Absolutely. Think about the rise of tobacco and snuff use during this period. Who had access to it? What social rituals were associated with snuff consumption? These designs offer insights into the material culture and social practices of the elite. What materials would these snuffboxes be made of, and how did the selection of materials impact their value and social meaning? Editor: It would influence the status it communicates! So this wasn't just art for art's sake, but part of a much larger web of social practices around luxury and consumption. Curator: Exactly. These objects are more than just beautiful designs; they're material manifestations of a specific social and economic order. Examining the process of their making and the context of their use gives us a much richer understanding. Editor: That's a different lens than I normally look through! I see now that focusing on materials and processes brings so much to understanding this work. Curator: It changes the game. We can see art less as a product of lone genius, and more as an artifact of collective labor, desire, and material possibility.

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