Cave Of Skulls by Kristoffer Zetterstrand

Cave Of Skulls 2004

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painting, oil-paint

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painting

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oil-paint

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figuration

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oil painting

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modernism

Dimensions: 52 x 52 cm

Copyright: © Kristoffer Zetterstrand, 2018

Curator: Kristoffer Zetterstrand's "Cave of Skulls," an oil painting from 2004. What a curious piece! It presents a juxtaposition of what seems like a video game landscape and... is that a head of lettuce? What do you make of it? Editor: The flatness and simplified forms give it an almost digital feel, yet the clear brushstrokes remind us it's handmade. How does this tension between the digital and the physical inform the meaning? Curator: Good eye. Consider the means of production. Oil paint, historically a tool for rendering realism and status, here depicts a low-resolution environment. Zetterstrand, a pioneer in bringing pixel art into fine art, is commenting on the democratization of image-making. We see digital rendering elevated by this archaic technique. But what of the cabbage, placed almost as an offering? Editor: Is it meant to contrast artifice with nature? To me, the video game cave, filled with skulls and treasures, seems like an artificial construct divorced from the "real" world represented by the vegetable. Curator: Perhaps. Think about the *labor* involved. The slow, deliberate process of oil painting versus the instantaneous creation and consumption of digital art. The painting immortalizes something inherently fleeting – a moment in a game, the life cycle of a head of lettuce, both consumer goods. Are they really all that different? Editor: So, the act of painting itself, the deliberate layering of oil on canvas, becomes a commentary on the ephemeral nature of contemporary visual culture? Curator: Exactly! He’s blurring the lines between high and low, permanence and ephemerality. And the black void around the landscape -- a reminder of the canvas’ materiality and a rejection of the illusionistic space in the original video game? What might be normally overlooked has now come into focus, its physical manifestation becoming worthy of attention through this combination. Editor: That's fascinating. I came in thinking about the digital versus the real, but now I’m thinking about the value and labour we assign to different types of images.

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